About Metrocide
As legendary contract killer T. J. Trench, you will have to negotiate a fierce and brutal city replete with gangs, vigilantes, cops and more, taking out the trash one contract at a time. While cop drones circle overhead, you'll be sticking to the alleyways with a variety of weapons and plantable explosives finding new and unique ways to get away with murder most foul. But one single slip-up will cost you. There are no respawns here - when you're dead, you're dead. That's it.
Duck and weave through the claustrophobic streets as a living city does its best to stop you breathing - permanently.
Metrocide is built for PC & Mac and is out now. You can buy it on Steam, gog.com, Humble, Greenman Gaming, Gamersgate or the Mac App Store.

    
Want to keep up-to-date on Metrocide? You can join Flat Earth Games' mailing list here, follow @metrocide on twitter, or by liking the Flat Earth Games facebook page.
Origins


Metrocide was announced with a cover feature & extensive alpha preview in the June 2014 issue of Indie Game Magazine, which can be bought digitally or physically here. An brief excerpt from the article can be found here. If you're interested in the technical stuff, you can read the lead programmer's article about creating Metrocide's systems here.

Want more to read? You can download Metrocide's manual as a PDF file for free here, too!
Wallpapers
Please enjoy some shiny Metrocide wallpapers.

    
Support & Contact
Got questions or problems with Metrocide? Support is available by emailing us on support@flatearthgames.com.au, or for business/interview requests/submissions, try contact@flatearthgames.com.au.
Technical Info
Flat Earth Games apologises, but Metrocide is too large to fit on a single double-density 3.5" floppy disk.

It was made primarily on Macs using Xcode, Cocos2D-X, FMOD, Logic Pro X and a little too much whiskey.
created by Flat Earth Games